My name is Brittany Huber and I recently completed the Full Stack Web Development Bootcamp through the University of Denver. My interest in coding comes from my strong ability to solve problems along with my attention to detail. As frustrating as bugs are in code, it is extremely satisfying to me when you finally resolve the issue and get your code working the way you intended. My goal is to master the skills necessary in order to transition to a career in web development. I am a motivated individual looking forward to new opportunities that may come my way.
My current role is as a Product Support Specialist with RE/MAX, LLC. I support RE/MAX affiliates with the technical issues they experience with RE/MAX offered products. This includes troubleshooting their issues, attempting to replicate the bugs they experience, fixing the problem when possible, or otherwise escalating the issue to the appropriate department. I collaborate with the development teams and tier II level support in order to research the issues experienced and determine where there are trends or if the issue is widespread.
When I'm not working or coding, you can find me playing video games, baking, or relaxing at home with my cats while binge watching my favorite shows on Netflix.
The StaySafe app is a mobile responsive web based application designed to be used in potentially dangerous situations, such as first dates or Craigslist encounters. The app allows users to update their location when on any kind of trip away from home. When a user begins a trip, a text message is sent to the user's friends notifying them the user's trip has begun. Friends of the user are able to view the user's last known location while they are on a trip by viewing their friends list. If anything goes wrong, the user can send out a text message to their friends list with the press of a button asking for either: an urgent phone call giving the user an excuse to leave, a request asking to be picked up at the user's current location, or a request asking emergency services to be contacted. The app was built using React, Express, Node, MongoDB and has a mobile responsive design to ensure ease of use when the user is out on an event.
Fridge Friend is a full stack web application that allows users to add and save kitchen ingredients in a database from which they then find recipes based on those ingredients and track when the ingredients will be expiring. Users can create shopping lists using this data, as well. Using Passport.js, users will create an account with a phone number and password so that their ingredients are stored for the next time they login. This application used Node.js and Express.js, Sequelize and MySQL, Passport.js for authetnication, Handlebars and Bootstrap CSS for front end, and API's by Spoonacular and Twilio. If you want to test this app from the link below, we have created a test user account with the phone number as '1234567890' and the password as 'Password'
This trivia game gives players 20 seconds to answer each question. The game tracks both incorrect answers and incorrect answers and gives users their score at the end. This game uses jQuery and was styled using CSS and Bootstrap.
The word guess game I designed is a play on the classic game of Hangman. Players will be given an image then will guess letters to fill in the word. Users have 6 tries before receiving a new image to guess. The technologies used were HTMl, CSS, and Javascript.
The Friend Finder app is a full-stack web application that presents users with a survey to fill out, then takes their results and compares them to other users and returns a match that would have the highest compatibility, giving the user the name and photo of their best friend match.
The Kitty Cat Clicky Game is a React app that tests a user's memory for which cat images they have already clicked on.Using components and the state of the components, the game will record which cards have already been clicked on and update the user's score for each time they click on a cat they have not yet chosen. When a user clicks on one that they have already chosen, the score resets and the user gets the chance to play again. This happens at the end of the game as well if they correctly choose all 12 images.